After the Brexit vote, politicians, businesses and citizens are all wondering what’s next. In general, legal uncertainty permeates Brexit, but in the world of bits and bytes, Brussels and London have in fact been on a collision course at least since the 90s. The new British prime minister, Theresa May, has been personally responsible for a deepening divide across the North Sea on data and communication policy. Although EU citizens will see stronger privacy and cybersecurity protections through EU law post-Brexit, multinational companies should be particularly worried about how future regulation will treat the loads of data they traffic about customers, employees, and deals between the EU and the UK. [Read more…]
Archives for July 2016
Pokémon Go made 22-year-old Kyrie Tompkins fall and twist her ankle. “[The game] vibrated to let me know there was something nearby and I looked up and just fell in a hole,” she told local news outlet WHEC 10.
So far, no one has sued Niantic or The Pokémon Company for injuries suffered while playing Pokémon Go. But it’s only a matter of time before the first big Pokémon Go related injury, whether that comes in the form of a pedestrian drowning while catching a Magikarp (the most embarrassing possible injury) or a car accident caused by a distracted driver playing the game.
Before the first lawsuits arrive, here’s a brief analysis of some of the legal issues involved with the new hit mobile game.
LIABILITY FOR INJURIES
The Snapchat claimants sued on a theory of product liability, essentially stating that Snapchat created a product that had inherent risks of foreseeable harm to consumers and/or released a product without sufficient warnings against potential harms. Similarly, Pokémon Go players could argue that it’s predictable that players would stare at their phones while walking distractedly, ignoring natural hazards and oncoming cars.
However, many of the Snapchat lawsuits center on Snapchat’s speed filter encouraging drivers to Snap while driving. No such filter exists for Pokémon Go. In fact, the game is not playable if the player is moving above a certain speed.
Furthermore, Pokémon Go has a number of warnings and safeguards against playing while driving or walking at dangerous speeds. A full-screen warning is displayed during loading that warns users against distracted playing. The game’s Terms of Service also includes disclaimers against liability and a warning about Safe Play: “During game play, please be aware of your surroundings and play safely.”
Let’s start with the good:
And now for the possibly less-good:
Early on, players noticed a concerning privacy setting that effectively allowed Niantic access and control over players’ Google accounts. Niantic quickly fixed this problem and removed the access controls in an update. It’s likely that this level of Google account control was a holdover from the days when Niantic was still under the Google umbrella. I would chalk this up as a wash for Niantic, as the privacy concern was resolved fairly quickly.
Now, the real concern here is that the app takes in a lot of information. A lot of information. Some of it is personally identifiable information (like your name and email address). Some of it is user-submitted, like names you give to the forty Rattattas you catch in one day, because even the Pokémon in Manhattan are mostly rats and pigeons. Pokemon Go collects so much information that Senator Al Franken was inspired to publish a letter to Niantic demanding more clarity on the game’s privacy protections.