[Posts in this series: 1, 2, 3, 4, 5, 6, 7.]
This is the fourth post in our series on AACS, the encryption scheme used for HD-DVD and Blu-Ray discs.
We’ve already discussed how it’s possible to reverse engineer an AACS-compatible player to extract its secret set of device keys. With these device keys you can extract the title key from any disc the player can play, and the title key allows anyone else with the same disc to decrypt the movie. Yesterday we explained how the AACS central authority has the ability to blacklist compromised device keys so that they can’t be used to decrypt any discs produced in the future. This defense is limited in two obvious ways: the central authority needs to know which keys have been compromised in order to put them on the blacklist, and this only protects future discs, not ones that have already been produced.
It turns out there’s a third way in which blacklisting is limited. Counterintuitively, it is sometimes in the central authority’s best interest not to blacklist a compromised device key even when they have the ability to do so.
We can model one such scenario as a simple game between the central authority and an attacker. Suppose there is only one attacker who has compromised a single player and extracted its device keys. Initially, he keeps the device keys secret (for fear they will be blacklisted), but he and his friends acquire some number of discs every week and post the title keys on the web. Let’s also suppose that the central authority has enough resources to infiltrate this cabal and learn which player has been cracked, so that they can blacklist the device keys if they wish.
The authority faces a very interesting dilemma: if it does blacklist the keys, the attacker will have no reason to keep them secret any longer. He will publish them, irrevocably breaking the encryption on all previously released discs. If the authority doesn’t blacklist the keys, the attacker will continue to trickle out title keys for certain movies, but the rest will remain secure.
In other words, the authority needs to weigh the value of continuing to protect all the old discs for which title keys have not been published against the value of protecting the new releases that will be cracked if it doesn’t blacklist the keys. The result is that the central authority will need to exercise more restraint than we would naively expect when it comes to blacklisting. Once attackers realize this, they will adjust how quickly they release title keys until they are just below the threshold where the authority would resort to blacklisting.
Things get even more interesting if we consider a more realistic scenario where different players are gradually cracked over time. We’ll write more about that next week.